Free to start
No credit card required
Generate thumbnails and export basic sizes without a paid plan.
Free tool for game creators
Generate high-impact thumbnails tailored to game genres (FPS, pixel-art, RPG, mobile) with editable outputs, export presets for common platforms, and built-in accessibility guidance.
Free to start
No credit card required
Generate thumbnails and export basic sizes without a paid plan.
Editable exports
Layered-ready files
Download Photoshop-friendly exports so designers can refine results.
Designed around real creator needs
Time-consuming design and inconsistent thumbnails hurt discoverability. This maker combines genre-aware templates, prompt-first controls, and export guidance so creators move from concept to upload-ready art in minutes.
What you get
Practical controls and outputs that match common workflows for indie developers, streamers, and video creators.
Start from FPS, RPG, pixel-art, mobile hypercasual, and streamer-focused layouts that already consider composition and legibility.
Write a short prompt and tweak visual sliders (lighting, saturation, focal point, typography) to refine outputs without recompiling prompts from scratch.
Choose destination presets (YouTube 16:9, Twitch highlight, Steam capsule, mobile portrait) and export layered-ready formats for designer handoff.
Copy-paste prompt starters
Use these templates as a starting point. Replace variables in curly braces, keep taglines short, and use the negative prompts to avoid clutter.
From generation to upload
Follow a consistent export workflow so thumbnails remain legible across sizes and platforms.
Supported destinations
Designed to match common game creator ecosystems so you don't guess sizes or composition.
Select the destination preset before generation. Use 16:9 (1280x720 or higher) for YouTube and Twitch thumbnails, vertical/portrait presets for mobile store feature images, and the store-specific capsule sizes for Steam. The maker includes crop-safe zones so important elements and text stay visible across common thumbnails and preview sizes.
Yes. Choose the layered-ready export (PSD) to receive separate text and art layers that designers can edit in Photoshop or compatible editors. For quick uploads, export PNG or JPG variants; for further refinement use the PSD or layered PNG options.
Yes — there are pixel-art and stylized templates. Use the pixel-art prompt cluster which enforces a limited color palette, crisp scaling, and avoids photoreal textures so results maintain retro clarity at small sizes.
Create a template with locked elements (logo placement, title lockup, color palette) and reuse it for each thumbnail. The maker supports saving templates and generating variants while keeping locked zones consistent across outputs.
Describe the main subject, pose, lighting, background complexity, and desired headline position. Example fields: {MAIN_CHARACTER}, {POSE}, {GAME_TITLE}, {TAGLINE}, {COLOR_TONE}. Add negative tokens like "no watermarks" and specify "large sans-serif title area top-left" to reserve clean space for text.
After creating a base prompt, use the 'Variants' control to generate focal crops and color-contrast variants in one batch. Export 2–4 distinct crops — one optimized for small previews, one high-contrast, and one logo-first — then upload to your A/B testing platform.
Use PNG or JPG for immediate uploads; PNG preserves transparency where needed. Choose PSD or layered PNG when you want editable layers for designers. WebP can be used for efficient web delivery when supported by the target platform.